If the pointer is in the red area, the potion will definitely fail – it’s not stable enough. If the pointer is in the green area, the potion will definitely succeed.
If the pointer is in the orange area, the potion “might” succeed – it’s either just stable enough (success), or slightly unstable (fail). It’s too close to call. When the pointer is in the orange area, the overall stability of the concoction can’t be definitively determined.
If a concoction is in the orange area, it “might succeed”. At this point, it’s usually a good idea to add an ingredient that will increase stability. However, players can take a chance that the concoction is stable enough and hit “BREW”.
Note that if a brew attempt fails when the concoction “might succeed”, retrying with the same ingredients will never result in a success. There’s no randomness associated with “might succeed”.
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Adding Ingredients
Failure
Stability
There is a “water” family of “stabilizer” ingredients. Basic waters can be bought from crafting merchants. Better waters can be found from humanoids, either from general loot or by scavenging them. Better waters add more stability to a concoction. If a player is experimenting with new and difficult ingredients, using better stabilizers will make a brew attempt more likely to succeed.
When a player starts out in Apothecary, a good way to skill up is to make simple potions using one main ingredient, two cloudy waters, and one other ingredient. You can get all these items from crafting merchants.
